Middle VFX Artist

Eschatology Entertainment , Posted 1 year ago

Middle

Full time

Negotiable

Remote

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International game studio "Eschatology Entertainment" invites a VFX artist to collaborate on creating a first-person shooter for PC/Consoles, without F2P mechanics. Our team is made up of strong professionals who have developed and released world-famous games. We can provide an opportunity to develop and grow in various directions. We have over 50 specialists, not counting outsource and outstaff. 

What are you working on?
  • At what stage of the project(s)? Production
  • Genres: Shooter, Souls-like
  • Platforms: PC, Console
Team size and structure?

51-100

For which tasks (responsibilities)?

Responsibilities: 

  • Creation of in-game effects from a sketch to final implementation

What kind of professional are we looking for?

Requirements:

  • 3+ years of experience with UE4 / UE5, at least 1 finished project 

  • Strong understanding of Unreal material editor and Niagara 

  • Ability to work with or without references and concepts to achieve best result 

  • Some Houdini experience or a willingness to learn 

  • Working with Lead Artist and Visual Director to create complex game and cinematic effects 

  • Optimization of VFX assets according to technical requirements 

  • Working knowledge of dynamics and simulations in Houdini or Embergen 

  • Portfolio of realistic, high-quality real-time VFX work

  • Experience with Jira, Confluence 

Will be a plus: 

  • Knowledge of Houdini and understanding of its integration into UE5 for use in real-time effects will be a big plus 

  • Ability to work with direction, accentuation, and flow of the game (useful experience in motion-design) 

  • Ability to independently understand technical aspects following the example of already implemented tasks 

  • Deep understanding of the technical part of game effects (atlases, batching, effects mechanics) 

  • Deep knowledge of Unreal Engine 

  • Knowledge of Houdini and understanding of its integration into UE5 for use in real-time effects 

What is important for us in a person?
  • Ability to receive feedback 

  • Time management, prioritization, and organizational skills 

What are the conditions and bonuses?

Terms:

  • Work format: remote (from home)

  • Trial period: 3 months

  • Type of employment: 40-hour work week

  • Flexible schedule with mandatory attendance hours from 12:00 to 16:00 (Cyprus)

  • Medical insurance

  • 24 working days paid vacation

  • Corporate holidays:
    January, 1
    May, 1
    Dec. 25
    Dec. 31

  • 3 paid day-offs per quarter (replacing public holidays as our employees work from different countries)

  • Sick days upon request to the team lead

  • Corporate events and meetings with our amazing team

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Eschatology Entertainment

Company type: developer

Employees: 51-200

Platforms: PC, Console

Genres: Shooter, Souls-like

https://ee.games

View all vacancies from Eschatology Entertainment
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